Tuesday, March 31, 2026

A Nice Combination by Macht

 

Source: see below.

This ending, from an undated tournament game between Alexander Macht (White) and Moshe Blass is given by Moshe Czerniak in his Book of Chess, p. 77. The annotations are Czerniak's, illustrating the issue of a critical square:

1.Bxg6+ fxg6 2.Qxg6+ Kh8 3.Nf5 Bd4! 

This move seem to stop White's attack. After 4.Nxh6 Rxe1+ 5.Rxe1 Rf8 6.Nf7+ Rxf7 7.Qxf7 Qxg3+, White will have to work hard to draw. 

4.Re5! 

The winning move. If 4...Bxe5 3.Rd7 and mate in a few moves. If 4...Rxe5?? 5.Qxg7#. The fatal critical square e5 decided the game.

4...Ne6 5.Rxd4! cxd4 6.Rxe6 Black resigned (0-1).

Czerniak's Opinion of Bishops vs. Knights

Source: amazon.com

From Moshe Czerniak's Book of Chess, 1967 edition, p. 186 (my translation):

"It is usual to consider the knight and the bishop as equal in value. But it is known to all that in the opening, the knight is slightly better, while in the ending, the bishop is. The knight is therefore the most active piece in stormy attacks, especially when both knights cooperate." 

Any dissenters? 

Multi-Lingual

 

Source: Czerniak's Book of Chess, pp. 350-351

We have already noted in this blog (see link above) Moshe Czerniak's Book of Chess. One more interesting tidbit is Czerniak's well-know linguistic abilities. The book contains a six-language chess terms dictionary - in Hebrew, English, French, Spanish, German and Russian. Czerniak did, indeed, speak all of these languages. 

Monday, March 30, 2026

The Squares of the City - and Its Predecessors

Source: Wikipedia

An interesting science fiction novel about chess, by John Brunner, is The Squares of the City. This particular book is interesting for three reasons. First, it was nominated for the Hugo award in 1966. Second, it is based on an actual game, to wit, a game between Steinitz and Chigorin in 1892, as Wikipedia (see link above) notes. 

A third point of interest is that the idea of using a particular chess game for a science fiction novel is not quite new. One example that predates Brunner is Beyond the Void by "John E. Muller" (R. Lionel Fanthorpe), a notorious hack write who turned out most of the novels for the notorious "Badger Books" series, as detailed in Down the Badger Hole by Debbie Cross. It is a retelling of The Tempest on an alien planet. Cross notes: 
But lazy old Shakespeare couldn’t provide enough plot for the terrifying needs of a Badger novel, even after eleven pages of small print detailing every single move of the chess game between Darmina and Ferdin[and].

In a 1961 novel, The Forbidden Planet (no relation to the famous movie), the chess metaphor is even more obvious, notes Cross: 

The “sixty-four habitable planets federated to the Intergalactic Convention and explain the spacegoing capabilities of certain alien races, with Garaks able to teleport only along diagonals and Pralos along grid lines”, while “Anything a Pralos or Garak could do a Gishgilk could do”, and Zurgs not only leap askew through hyperspace but have horse-like faces, and... One can only admire, and even more so when in Chapter Ten the human pawns realize that the situation strangely resembles a forgotten Earth game – enabling the author to have them explain the moves to each other all over again... 

It should be added that Edward Winter's "Chess in Fiction" article also gives other examples of awful science fiction use of chess, in particular Barry Malzberg's Tactics of Conquest, in which the chess content might have been, a reader points out, deliberately bad, as a literary experiment. 

The same, to a degree, can be said of Fanthorpe: he never took his Badger novels seriously and used them as a joke, for example having in one novel "Suessydo" and his wife "Epolenep," with the novel ending with "Suessydo" using a heavy blaster, instead of a bow, to get rid of Epolenep's unwanted suitors.  

Science Fiction and Chess, Again

Source: see below

The above is the opening of "the Chessmen," a short story by William G. Shepherd. It was published in The Best of Omni Science Fiction vol. 2 (1981), with the painting by Rene Magritte

It is a story of a special set of chessmen where a set of chessmen - Soviet-style, with workers vs. capitalists - take on (in effect) a life of their own so that the capitalists always win, no matter what the skill of the players, with interesting results.